The Steam Review was a specialist blog which I ran between 2008 and 2011.
It documented the early days of Steam as it rose from a wobbly and maligned experiment in online communications into the wildly popular template for modern videogame sales platforms that it is today.
Since 2009, the Blender Source Tools have added support for Valve’s “Source” game engine to Blender, the free 3D modelling suite.
Whether you’re making a simple hat or a fully-articulated character, the Blender Source Tools make exporting it easy.
In mid-2018, after weeks of spam from politicians and lobbyists on Reddit, I gave in and turned my attention to proposals to strengthen authors’ digital rights in the EU.
The lies and corruption of the anti-copyright campaign horrified me. My investigation spawned three articles documenting events and contrasting them against contemporary efforts to defend western liberal democracy.